Pac-Man sure does like to move, but sometimes he also likes to stop when he runs up against a wall and you haven't given him directions about what to do next. So if you're heading along a corridor and you know you want him to go left at the end, go ahead and make that swipe now and then he'll follow your instructions at the next opportunity. Keep in mind that he'll always act according to your last swipe when he reaches a junction. You can anticipate that moment and make sure that he doesn't stop dead by having a move in queue. ![]() When Pac-Man is cruising along a lengthy corridor, he'll eventually reach its end and will stop unless you have instructed him otherwise. You can eat a second pellet-or extend an activated power-up, when appropriate-to keep a combo going, so try to string together combos for more points. When you do eat one, your enemies will temporarily become vulnerable, until the effects expire. They're precious resources, and you want to gobble them down when they can do the most good, just like in conventional Pac-Man games. Blinky (the red ghost) is still the most dangerous.ĭon't eat power pellets unless you need them. If you play long enough, you should get a feel for their general moves, and that will allow you to make choices about where to run when things get tight. They move differently, and some are more aggressive than others. ![]() You'll be dodging eight different ghosts as you run through the mazes, rather than the conventional five.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |